A self-initiated 3D project built in Cinema 4D and Octane Render. Lewis Hamilton's race helmet suspended within the crest of his personal winged logo. Texturing, lighting, scene composition and wing geometry built from scratch.
Project Details
Self-initiated brief, conceived and executed independently
Built in Cinema 4D and Octane Render, finished in Photoshop
Helmet model sourced externally; all texturing, lighting and scene construction original
Wing geometry modelled from scratch and tested across animation experiments
Two helmet livery designs developed as part of the same project
client
Personal Project
year
'21
timeframe
3 Weeks
3D
PERSONAL
F1

Problem
F1 creative is crowded. Everyone is working from the same reference points and photographs. Making something visually distinct meant finding a concept that was both simple enough to land immediately and considered enough to hold up at close range. The brief was self-set: push my 3D capabilities and produce something worth looking at. No client. No deadline. Just a standard to hit.
Solution
A simple concept comprising of Hamilton's race helmet floating inside his own logo. Minimalist in terms of components, but I wanted something cinematic and quickly identifiable. Given the composition of Lewis' logo, it gave the piece an almost angelic, ethereal quality to it.






