A self-initiated 3D project built in Cinema 4D and Octane Render. Lewis Hamilton's race helmet suspended within the crest of his personal winged logo. Texturing, lighting, scene composition and wing geometry built from scratch.

Project Details

  • Self-initiated brief, conceived and executed independently

  • Built in Cinema 4D and Octane Render, finished in Photoshop

  • Helmet model sourced externally; all texturing, lighting and scene construction original

  • Wing geometry modelled from scratch and tested across animation experiments

  • Two helmet livery designs developed as part of the same project

client

Personal Project

year

'21

timeframe

3 Weeks

Discovery

3D

PERSONAL

F1

Problem

F1 creative is crowded. Everyone is working from the same reference points and photographs. Making something visually distinct meant finding a concept that was both simple enough to land immediately and considered enough to hold up at close range. The brief was self-set: push my 3D capabilities and produce something worth looking at. No client. No deadline. Just a standard to hit.

Solution

A simple concept comprising of Hamilton's race helmet floating inside his own logo. Minimalist in terms of components, but I wanted something cinematic and quickly identifiable. Given the composition of Lewis' logo, it gave the piece an almost angelic, ethereal quality to it.